ZBrush Creature Design. Creating Dynamic Concept Imagery for Film and Games

PDF
Als gelesen kennzeichnen
Wie Sie das Buch nach dem Kauf lesen
  • Nur Lesen auf LitRes Lesen
Buchbeschreibung

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems. Clear instructions guide you through using Photoshop in combination with ZBrush to finely render a creature so you can see how it will appear on screen. Experienced ZBrush author and designer Scott Spencer shows you how to start with your concept in ZBrush as a preliminary digital model and then further refine it in Photoshop in order to fabricate a hyperrealistic image. Guides you through artistic concepts to visualize your creature Walks you through the process of conceptualizing a creature in ZBrush Details techniques for using Photoshop to refine your design Encourages you to use ZBrush as a sculpting and designing tool and then use Photoshop as a painting and finishing tool ZBrush Creature Design helps you bring your creature concepts to life.

Detaillierte Informationen
Altersbeschränkung:
0+
An folgendem Datum zu LitRes hinzufügt:
28 Dezember 2017
Größe:
386 S.
ISBN:
9781118222065
Gesamtgröße:
92 MB
Gesamtzahl der Seiten:
386
Seitengröße:
203 x 254 мм
Copyright:
John Wiley & Sons Limited
ZBrush Creature Design. Creating Dynamic Concept Imagery for Film and Games — Lesen Sie kostenlos online einen Ausschnitt des Buches. Posten Sie Kommentare oder Kritiken, stimmen Sie für Ihren Favoriten.

Отзывы

Сначала популярные

Оставьте отзыв